Midlands Games # 3 - Never Mind the Polygons
19th September
Wow - with over 80 participants the midlands games industry event was far more popular than we could have ever imagined. An entertaining and informative evening, guests included John Sear (replaced Kieran O’Connell from Rare) and Justin from Monumental Games (replacing Rik who has just had a baby - congratulations Mr & Mrs Alexander). They were joined by our regular speakers Iain Simons and Dan Marchant, and our host Toby Barnes.
With representation from Eurocom, Rare, Circle, Core, students from NTU, and the University of Derby, the audience were never shy in adding to the discussion. Covering topics as diverse as the potential impact PS3 will have on local development to handheld gaming, from the death of E3 and booth babes to looking at the need for more industry training events across the country.
With 100% positive feedback from our audience, the only issue to investigate comes from how to accommodate a larger audience size, given its popularity - we now need a larger venue with mics and more drinks promotions.
The ‘humorous’ questions might need some work and the format may well take some development but be prepared for the next Midlands Games Evening in November.
Thank you so much to our ‘guests’ and to the audience who I hope will come back next time.




Reader Comments (4)
really enjoyed meeting the guys from Eurocom. Thought it was a really
good idea turning it into a panel show, would maybe have worked better
in the bigger room downstairs, but meh, it couldn't be helped :)
Could you let me know if you're having any more conferences in the
future? I'd really appreciate it.
Hope all is well, thanks again,
Scott
people should be allowed contribution "quota" to stop certain more aggressive participants being the only ones contributing (that is beyond the panel of course). Sometimes people feel that they have to share their opinion on everything and that can be a bit annoying in a big group of people. I know I'm like that when I'm allowed to...
I've been to several IGDA meetings and I find they hardly get past the "publisher/vendor" presentation and the free drink agenda. One of the main reasons I stopped paying my IGDA membership couple of year ago.
I was talking to some friends that were at the meeting, and the interesting thing was that those who'd been to other similar events found it better in comparison and those who hadn't didn't see much point to it except for the
free drink. I think my main point here is expectations. Not sure myself what I expect to find at these meetings. May be friends that I haven't seen in some time... talk about old times or other common friends. It is also of interest to me what are your expectations as host/organiser? And what do you
think we as participants expect to get?
I come from programming background and find that these events hardly have any benefit from technical point of view. It is close to impossible to discuss any technical matter in any beneficial depth with a beer in hand trying to out shout the music and everyone else shouting in the venue. In fact it is difficult to discuss anything that way. Maybe it's just me :)
My personal opinion is that if people wouldn't go to the event for the idea of meeting other people and talking about games there is little point luring them with a free drink. I'd rather you spend money on making the event better for the interested parties than attract people with a free drink.
Anyway, it feels like I'm criticising here but I really liked the mood and style of the meeting and looking forward to the next one.
Kind regards,
Yordan Gyurchev
I think it went very well last night. The format worked well and it got the audience involved.
So when is the next one?
Dan
Just wanted to drop you a line to thank you for last night, as I didn’t manage to introduce myself whilst I was there. I think Lee Hutchinson apologised for us turning up late and not making it onto the panel, but there were three of us from Rare lurking around.
I enjoyed the evening, and thought the format was a good idea to get people talking.
Thanks,
David Thomas
Senior Engineer, Rare